Answer by e.bonneville
If you are using the FPS controller, you could increase the Step Offset. If that doesn't work for you, create a empty game object. Then, add a box collider and scale it to meet the dimensions of your...
View ArticleAnswer by David Cavitt
how do you get your character to walk on a collider? i'm using a 3rd person controller/character and when I try to get him to walk up a collider at an angle, he just hits the collider and stops. Is...
View ArticleAnswer by 3dgreg
I just did the same thing. I created the stairs in Maya, exported them as an FBX file. In Unity (5), I created a plane and buried it just underneath the stair treads so you can't see it. Player walks...
View ArticleAnswer by e.bonneville
If you are using the FPS controller, you could increase the Step Offset. If that doesn't work for you, create a empty game object. Then, add a box collider and scale it to meet the dimensions of your...
View ArticleAnswer by David Cavitt
how do you get your character to walk on a collider? i'm using a 3rd person controller/character and when I try to get him to walk up a collider at an angle, he just hits the collider and stops. Is...
View ArticleAnswer by 3dgreg
I just did the same thing. I created the stairs in Maya, exported them as an FBX file. In Unity (5), I created a plane and buried it just underneath the stair treads so you can't see it. Player walks...
View Article